Games
Published on November 26th, 2014 | by whatsupdog
0Metal Gear Solid V: Ground Zeroes PC v/s PS4 comparison screenshots illustrate visual differences
Metal Gear Solid V: Ground Zeroes will sneak onto the PC on 18 December, which is why NVIDIA has posted a few screenshots comparing the upcoming PC version of the third-person tactical stealth-action title with its PS4 iteration.
The 1920×1080 screenshots clearly highlight the enhanced lighting and reflections in the night-time mission in which the protagonist looks upon the military installation, and then infiltrates it amidst rain weather. For a better side-by-side slider tool comparison, check out the Nvidia article here, and also feel free to scrutinise the impressive list of improvements in the PC version below.
- 60 FPS frame rate
- Additional deferred lights per scene
- Additional shadows per scene
- Higher-resolution render targets
- Higher-resolution shadows
- Increased detail over distances
- NVIDIA SLI Multi-GPU support
- Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
- Resolution support up to and including 3840×2160 (4K)
- Screen Space Reflections
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